![]() ![]() As in Commandos 1 and 2, you are able to see all enemies on the map, follow their movements, and make attacks depending on their behavior. ![]() However, it has fewer hotkeys compared to the previous instalment, and the user has to press buttons at the bottom of the screen on the action bar. The game contains very similar gameplay to the previous games, with the similar point and click approach. The game is the first in the series to use a true 3D engine, and the last to use real-time tactics before being converted to a first-person shooter genre. Gonzo Suárez, who wrote the previous installments, was not involved in this project, having left Pyro Studios. It is developed by Pyro Studios and published by Eidos Interactive. Commandos 3: Destination Berlin is the fourth installment of the critically acclaimed Commandos series. ![]()
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